Lil' Ninja (C) 2023 Joesoft

This game is for the 48k ZX Spectrum. It can run on an actual ZX Spectrum or via a ZX Spectrum
emulator such as Fuse, Spectaculator, etc, on whatever platform you are running the emulator on.

Genre - Platform Shooter
Difficulty - Medium
Powered By - AGDx Mini

Concept, Code and Graphics by John Davies
​Fabulous Loading Screen by Clive Townsend
​Awesome Original artwork by Sebastian Borda​

Also many thanks to....

Sebastian Braunert
​Jonathan Cauldwell
​Allan Turvey​

and all my friends in the wonderful retro gaming community who help to inspire me to carry on making
these ZX Spectrum games.

The Story

Lil' Ninja has been hired to clean out the demons from several castles in a faraway land which are making
everyone feel a bit tired and miserable. Each castle is cleaned out by shooting demons, collecting their
souls and extinguishing four spirit flames which appear each time enough demon souls have been captured.
Once all twenty castles have been cleaned of demons the land will return back to its former glory
and everyone will be happy once again.

How to Play

You must navigate each stage and shoot demons as quickly as possible.
​Demons are the only thing in the game which will directly kill Lil' Ninja.
Running out of health (hearts bar) will also kill Lil' Ninja.
​Once shot demons will release rainbow souls that bounce around the stage.
You must collect souls until a flame appears.
​You must extinguish the flame which will give you brief immunity and full health.
​When you extinguish 4 flames you get an extra Ninja and move to the next stage.
​At the end of all twenty stages you will receive a Ninjas remaining bonus.

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​Controls (modified to adapt to the ones used in the AGD conversion for CoCo and Dragon)
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Q or Joystick Fire = JUMP
SPACE or Joystick Down = THROW NINJA STAR
O or Joystick Left = RUN LEFT
P or Joystick Right = RUN RIGHT

Status

Top Right - Lil' Ninjas Remaining
Top Middle - Current Score
Top Right - Flames Extinguished
Bottom - Current Stage Name and Number

Power Ups

Pound Sign - Adds to Score
Heart - Health Refill
'I' - Invulnerable Temporarily
'F' - Freeze Demons Temporarily
'B' - Bomb. Turns all Demons on screen into Rainbow Souls
'X' - Extra Lil' Ninja
Square - Teleport to the next Stage immediately

Scoring

Shooting a Demon - 1 x Stage Number Points
Collecting a Soul - 1 x Stage Number Points
Collecting a Power Up - 10 Points
Extinguishing a Flame - 100 Points
Next Stage - 500 Points + Extra Lil' Ninja
Game Complettion Bonus - 1000 x Lil' Ninjas Remaining Points

Tips

Use the times when Lil Ninja is invulnerable to your advantage
​Collect power ups as often as you can, especially Extra Ninjas
​The only things that are fatal are demons, everything else is safe
​Be careful near the top platforms of a stage as Demons respawn from above
​Demons rise and drop through platforms in the same places on each stage
​Share your time 50/50 on shooting demons and collecting their souls
​Keep an eye on your hearts bar. Collecting a heart or a flame will refill it
After collecting a flame or dying you are invulnerable temporarily

Good Luck and happy Ninjaring !!!

Functions added while converting for the 6809
- Pressing '3' will step to next level
- Pressing '4' will PAUSE the game. Any key to continue
